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Entries in Generative Art (7)

Monday
Apr022012

Nicole Aptekar - Expanded Taxonomy

Opening: Friday, April 27th 7:00-11:00pm. On view thru May 18th, 2012.
Expanded Taxonomy

Expanded Taxonomy is a 15-piece collection of laser cut sculptures built out of composite images. Depth emerges from Aptekar’s subtractive process to reveal abstract forms. Expanded Taxonomy utilizes negative space to uncover nuanced structures. The sculptures that populate this exhibit imply time by iteration; the subtle changes of each layer uncover new images, the sum of which give birth to Aptekar's sculptures. The modifications of each tier form the paper skeleton that is the framework of her 3D designs.

This series explores elegance and articulation. Aptekar makes adept use of her own laser to achieve a clean precision. Her expertise in designing complex structures and executing them in a decisive manner is not new to Aptekar's work, but in Expanded Taxonomy Aptekar showcases yet another evolution of her process. The technical achievements become transparent as beauty of the work entices the observer's attention.

Aptekar has collaborated with Mary Franck of Obscura Digital on another work that uses projection mapping on a large cardboard piece. Expanded Taxonomy also includes a collaboration with Ian Baker of Ardent Heavy Industries that utilizes intersections of vinyl that begin inside of the frame but branch outside of it.

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Wednesday
Oct122011

Algorithmic Unconscious

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Algorithmic Unconscious

Curated by Phillip Stearns

Digital is anti-noise. In the shift from analog, physical, or chemical forms of art making—where physical agents operate on physical material—to digital, the noise of the medium is minimized (controlled) as a default of the technological substrate.

Algorithmic Unconscious highlights machine/human collaborations where the primary material in the works exhibited is the inherent noise of electronic systems. By emphasizing random fluctuations, the artists explore the potential for electronic technologies to misinterpret and re-imagine the signals they are processing in order to complete the work. The featured artists work within and parallel to the Glitch Art movement, recognizing that algorithms for processing signals function as key materials of digital art. By feeding these algorithms "unconventional data" or by putting them through unconventional routines, noise is reintroduced as a signature of the machine.

Jeff Donaldson’s work takes analog VHS tapes and Flash video compression and twists them into a system where the product is an "interpretation" of noise that mirrors the phenomenon responsible for the noise of our visual sense organs being perceived as visions in dreams. Dan Temkin puts Photoshop’s dithering algorithm into a situation where it is forced to get creative with incompatible color palettes in the production of large scale, low-resolution images. Arcangel Constantini re-wires the electronics of an Atari 2600 game console from the 70s so that the internal memory is expressed in a fragmented machine style stream-of-consciousness: a frenetically changing barrage of fragmented geometries and saturated colors. The images of Phillip Stearns’s DCP Series explore a machine dream-state induced by rewiring the brains of digital cameras. The analog plotter drawings of Jeff Snyder utilize technologies from which contemporary digital art practices originated: analog computing, providing an elegant counter point to the digital works in the show.

The algorithmic unconscious itself may not yet be something that we can clearly define or identify, however, we may be able to view the works in this exhibition and identify between them a revised metaphor for ourselves and our relationship to our technology.

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Monday
Aug012011

Morgan Packard: Dihedral Product

Generative crowd sourced sculpture with music performances.

Construction begins August 6th. Public invited to participate. See below for list of performances.
Opening Friday, August 12th, 2011. 7-10pm. Generative audio by Morgan Packard. On view until August 14th.

Sol LeWitt knew that artists of many diverse types use simple forms to their own ends. Musician and multimedia artist, Morgan Packard believes that simple rules, when allowed to unfold, create the splendor of the world. In Euclidean geometry the simplest non-curved flat shape is the triangle, and the simplest non-curved three-dimensional shape is four triangles connected by their edges—the tetrahedron. In this crowd-sourced artwork the public is invited to create tetrahedrons from recycled office paper and a few pieces of tape while musicians perform. Under Morgan’s direction the participants will attach the vertices of the tetrahedrons to create a constantly expanding sculpture, filling the gallery with a geometric wonderland intersected by sonic vibrations.

PERFORMANCES:

Saturday, August 6th: Sculpture construction from 2PM to 9PM. Live ambient performance by RJ Valeo from 7PM to 9PM

Sunday, August 7th: Sculpture construction from 2PM to 9PM. Live Ambient set by David Last from 5PM to 7PM

Monday August 8th: Sculpture construction and sound from 7PM to 9PM. Live ultra-subliminal techno by Scott Vizioli

Tuesday August 9th: Sculpture construction and sound from 7PM to 9PM. Live organic electronic sounds by Ezekiel Honig

Wednesday August 10th: Sculpture construction and sound from 7PM to 9PM. Sound design by Brandon Wolcott (recorded)

Thursday August 11th: Sculpture construction and sound from 7PM to 9PM. Sound design by Kenneth Kirschner (recorded)

Friday August 12: Opening for completed work from 7PM to 10PM. Generative audio by Morgan Packard 

ARTIST BIO: 

Morgan Packard is a musician, computer programmer and multimedia artist. As a musician he has travelled and performed in lots of interesting places, with highlights including Montreal’s Mutek festival, Serbia’s Dis-Patch, and Brooklyn’s own Bunker party. With Interval, a company he runs with visualist Joshue Ott, he creates mesmerizing iPhone/iPad software, including Thicket, a pioneering audiovisual featured by Apple in their

Wednesday
Oct132010

Devotion Gallery Presents: The Root of the Root

Untitled [BioAcousticPhenomena] Part I from Paul Prudence on Vimeo.

Generative Art by Marius Watz, Paul Prudence and Aaron Meyers
Opening 6pm on Friday, October 22nd. On view until Sunday November 21st 2010.
Marius Watz will be teaching a special workshop on Processing at Devotion Mon Oct 18th – Tues Oct 26th.
More details >
This exhibition showcases three artists working with generative code to create abstract and reactive works. Marius Watz and Paul Prudence have been contributing to the dialogue for computational art since 2005 with seminal essays, some of the foremost blogs and ground-breaking software. As a seminal member of the processing community, Marius Watz has, in many ways, defined part of the aesthetic associated with code-based art. Paul Prudence works with VVVV and with visual feedback systems to create audio-visual performances. Aaron Meyers is an artist and programmer using generative strategies in the creation of software and moving image. He is currently a fellow at the Eyebeam Art & Technology center where he recently led the Visual Music Collaborative workshop in collaboration with Ghostly International.

In generative art, works are created at least in part by some process that is not under the artist’s direct control. Generative processes have been applied to music, dance, and all forms of visual art over thousands of years. With the advent of computers, complex digital generative art has become one of the defining art forms of the twenty-first century. While this art may harnesses the power of computation to create work enacted via machine, the human originator is ever present, even if acting by proxy. The works in this show amalgamate the organic and the methodical, seducing with pattern, texture and beauty.

BIOS:

Marius Watz
Works: Blocker, sound-reactive software piece
Images: http://www.box.net/shared/7uxsnych5i
Materials: Realtime software, PC speakers or headphones
Size: Variable (32” screen)
Price: $5800
Artist Statement: Marius Watz is an artist using software processes to explore visual abstraction. His work is known for its bold colors and hard-edged geometries.

Biography:  Watz (NO) has lectured and exhibited his work internationally at venues that include Künstlerhaus (Vienna), Fondation Vasarely (Provence), Victoria & Albert Museum (London), Itau Cultural (Sao Paulo) and Club Transmediale (Berlin). He is a lecturer at the Oslo School of Architecture and Design.

Aaron Meyers
Works: 5 generative laser-etched wood pieces
Images: http://www.flickr.com/photos/admurder/4252091173/in/set-72157623158008618/
http://www.flickr.com/photos/admurder/4252182538/in/set-72157623158008618/
http://www.flickr.com/photos/admurder/4778254758/in/set-72157623158008618/
Materials: Laser-etched birch plywood
Size: 3 x 30”x16”, 2 x 16”x16”
Price: Please Inquire

Artist Statement: Often interactive, Aaron's work playfully forges rich perceptual experience through the manipulation of generative systems, physical simulation, data and media. Using a laser cutter and custom software written in Processing, Aaron's work on plywood pulls into sharp focus the interaction of complex line work with the organic burning process.

Biography: Currently a fellow at the Eyebeam Art & Technology Center, Aaron's work has been shown at Ars Electronica (Linz), the Performa Biennial (New York), Fondation Cartier (Paris), Eyebeam MIXER (New York), Wired NextFest (New York), and Where 2.0 (San Francisco). As a teacher, Aaron has taught at UCLA Design|Media Arts and led the Visual Music Collaborative workshop at Eyebeam in creative partnership with Ghostly International.

Paul Prudence
Works: Autotroph series 4 x b/w prints & Bioacoustic Study [Video,10mins]
Video: http://www.vimeo.com/14903121
Images: http://www.flickr.com/photos/transphormetic/sets/72157612289168910/
Materials:  Prints: Archival Ink Jet.  Video: HD mp4
Size: 25” x 25” including frame.
Price: Inquire

Artist Statement: Paul Prudence is an artist and real-time visual performer working with generative and computational systems. He is particularly interested in the ways in which sound, space and form can be synthaesthetically amalgamated.

Biography: Paul has performed and lectured at various international shows, festivals and conferences globally including: The International Symposium for Electronic Arts, Dortmund; Quartz Electronic Music Festival, Paris; Sonic Acts XIII, Amsterdam; Artware 5, Lima; Hacktronic, Boston; Art.ficial Emotion, Sao Paulo and Decibelio, Madrid.

http://www.areyoudevoted.com/storage/exhibitions/root/printImages.zip
http://www.areyoudevoted.com/storage/exhibitions/root/webImages.zip

Saturday
Jun122010

AIRtime@Devotion Exhibition Series



Transmission art exhibition series

Bike box from Bill Brown on Vimeo.

Technology behind Bike Box created by Aris Games at University of Wisconsin’s Games, Learning and Society research group.

free103point9 is pleased to present AIRtime@Devotion, an exhibition series taking place July 2nd though August 16th at Devotion Gallery in Williamsburg, as part of the free103point9 AIRtime Fellowship Program.  The series consists of solo exhibitions by Zach Poff (Radio Silence), Sabine Gruffat & Bill Brown (Bike Box), and Brett Balogh (Noospherium), which span the contemporary genre of Transmission Art.  The Transmission Art genre is informed by works which employ an intentional use of space -- often the airwaves -- and manifests in participatory live art or time-based art, including radio, video, light, installation, and performance.


AIRtime@Devotion exhibitions open throughout the month of July:  AIRtime@Devotion: Radio Silence opens at 6:00 p.m. on July 2nd, 2010;  AIRtime@Devotion: Bike Box opens at 6:00 p.m. on July 16th, 2010;  AIRtime@Devotion: Noospherium opens at 6:00 p.m. on July 30th, 2010.  All openings and exhibition-related events take place at Devotion Gallery (54 Maujer Street, Brooklyn, NY, 11206). 

Admission is free and open to the public.

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