Thursday
Jun032010

Analogous Projects in the New York Times!

Analogous Projects, curating and presenting organization for Digital Intelligence & Analogous Interactions, is in the New York Times today!

Special thanks to Analogous Projects, Brett Balogh, Philip Galanter, Phillip Stearns, Scot Gresham-Lancaster, Scott McLaughlin, and Steve Bull for all their hard work and great ideas!

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Thursday
May272010

Analogous Projects presents digital emergence and social-interaction analogues

Devotion's resident nonprofit, Analogous Projects, continues their yearly curatorial programing next week with the opening of Digital Intelligence & Analogous Interactions, taking place as part of the International Computer Music Conference 2010.

The included audiovisual installations and performative social activities present evolutionary- and generative-art as a tool for social sculpture and immersive gaming. In addition, an ICMC AI concert will take place on May 31st at Issue Project Room as a preface to the exhibition. Together, these ICMC AI events draw inspiration from performative ecologies, musical improvisation, reality-based games, social experiments, neural networks, and swarm-optimization.

With committee-selected ICMC AI works by Brett Balogh (Chora), Scott Mc Laughlin (Shoals), and Steve Bull + Scot Gresham-Lancaster (Cellphonia), as well as additional complexity-driven works by Nick Lesley (Epic Doom) and Philip Galanter (RGBCA).

The preexhibition concert will feature committee-selected works by Arne Eigenfeldt (In Equilibrio), Jon Weinel (Entoptic Phenomena), Will Orzo (Giraffe).


EXHIBITION: Opens 5:00 p.m., Wednesday, June 2nd, 2010. Through Sunday, June 13th.
                    At Devotion Gallery, 54 Maujer Street, Brooklyn, NY, 11206. L to Lorimer, G to Metropolitan.
PERFORMANCE: At 8:00 p.m., Monday May 31st, 2010.
                    At Issue Project Room, 232 3rd Street, Brooklyn, NY, 11215. M/R to Union.
OPENING FLYER: http://www.AnalogousProjects.org/storage/project-pages/DigitalIntelligenceAnalogousInteractions.jpg
PRESS RELEASE: http://www.AnalogousProjects.org/storage/diai-PressRelease.pdf
MEDIA RELEASE: http://www.AnalogousProjects.org/storage/diai-MediaRelease.pdf
FULL PRESS KIT: http://www.AnalogousProjects.org/storage/DiAiPressKit.zip
CONTACT: Marie Evelyn at Marie@AnalogousProjects.org


About Analogous Projects:

Complexity theory is not new to art or to our culture. It migrated from computer science and biology to economics and art and, with the advent of the world wide web, it invaded our collective subconscious. Analogous seeks to support complexity-driven art and artists playing under this conceptual umbrella of "Interaction Art". Progress occurs by metaphor and analogy: Their hope is (by bringing together people and projects irrespective of media and genre) to enable philosophical crosstalk.

Analogous events and performances have been reviewed in The Wire, Make Magazine, Time Out New York, and The Village Voice. They received a Village Voice Best-of-NYC Award in October 2008 for "Best Arts Organization Centered Around Recycling". For more information about Analogous and current Analogous projects, visit http://AnalogousProjects.org.

Analogous Projects is the Resident Not-for-Profit at Devotion Gallery.

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Monday
May102010

Analogous Projects presents upcycled events as part of ScrapCycle(reUSE/reCOMBINE)

Analogous' annual ScrapCycle is an ongoing project devoted to the creative reuse of refuse. This one-night event has been reinterpreted as a group exhibition, ScrapCycle(reUSE/reCOMBINE). In addition to featuring upcycled artworks and performances, workshops take place at Devotion throughout the month in order to underscore the participatory nature of the ScrapCycle series.

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Friday
May072010

The Analogous residency kicks off tonight

Devotion's resident nonprofit, Analogous Projects, starts off their yearly curatorial programing tonight with the opening of Scrapcycle(reUSE/reCOMBINE): Creative Reuse of Refuse Through Recombination

ScrapCycle places an exchange-value on upcycled and reused materials, in order to probe the environmental effects of economic perspective. By presenting concrete implementations of reuse and recombination, ScrapCycle(reUSE/reCOMBINE) serves to liken the small pervasive effects of social sculpture, environmental activism, and economic perspective to a fine-tuning of interdependent parameters with global results.

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Monday
Mar152010

Multi-User Art

Opens Friday, April 9th 2010. On view until April 18th, 2010.

Multi-User Art 

Digital interaction is everywhere: from a culture of texting to multiplayer uses of smartphones and game consoles, multi-user interaction has become interwoven with our society to the point of being invisible. But how can interactive digital art respond to the age of wireless users? How will artists deal with issues of accessibility and standardization? What happens when interaction must scale from one person at a time to a crowd? Can art, long a solo act, become multiplayer?

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